/*
* Copyright (C) 2005-2008,2007 MaNGOS <http://getmangos.com/>
*
* Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
*/

/** \file WorldSocketMgr.cpp
*  \ingroup u2w
*  \author Derex <derex101@gmail.com>
*/

#include "WorldSocketMgr.h"

#include <ace/ACE.h>
#include <ace/Log_Msg.h>
#include <ace/Reactor.h>
#include <ace/Reactor_Impl.h>
#include <ace/TP_Reactor.h>
#include <ace/Dev_Poll_Reactor.h>
#include <ace/Guard_T.h>
#include <ace/Atomic_Op.h>
#include <ace/os_include/arpa/os_inet.h>
#include <ace/os_include/netinet/os_tcp.h>
#include <ace/os_include/sys/os_types.h>
#include <ace/os_include/sys/os_socket.h>

#include <set>

#include "Log.h"
#include "Common.h"
#include "Config/ConfigEnv.h"
#include "Database/DatabaseEnv.h"
#include "WorldSocket.h"

/**
* This is a helper class to WorldSocketMgr ,that manages
* network threads, and assigning connections from acceptor thread
* to other network threads
*/
class ReactorRunnable : protected ACE_Task_Base
{
    public:

        ReactorRunnable () :
            m_ThreadId (-1),
            m_Connections (0),
            m_Reactor (0)
        {
            ACE_Reactor_Impl* imp = 0;

            #if defined (ACE_HAS_EVENT_POLL) || defined (ACE_HAS_DEV_POLL)

            imp = new ACE_Dev_Poll_Reactor ();

            imp->max_notify_iterations (128);
            imp->restart (1);

            #else

            imp = new ACE_TP_Reactor ();
            imp->max_notify_iterations (128);

            #endif

            m_Reactor = new ACE_Reactor (imp, 1);
        }

        virtual ~ReactorRunnable ()
        {
            Stop ();
            Wait ();

            if (m_Reactor)
                delete m_Reactor;
        }

        void Stop ()
        {
            m_Reactor->end_reactor_event_loop ();
        }

        int Start ()
        {
            if (m_ThreadId != -1)
                return -1;

            return (m_ThreadId = activate ());
        }

        void Wait () { ACE_Task_Base::wait (); }

        long Connections ()
        {
            return static_cast<long> (m_Connections.value ());
        }

        int AddSocket (WorldSocket* sock)
        {
            ACE_GUARD_RETURN (ACE_Thread_Mutex, Guard, m_NewSockets_Lock, -1);

            ++m_Connections;
            sock->AddReference();
            sock->reactor (m_Reactor);
            m_NewSockets.insert (sock);

            return 0;
        }

        ACE_Reactor* GetReactor ()
        {
            return m_Reactor;
        }

    protected:

        void AddNewSockets ()
        {
            ACE_GUARD (ACE_Thread_Mutex, Guard, m_NewSockets_Lock);

            if (m_NewSockets.empty ())
                return;

            for (SocketSet::const_iterator i = m_NewSockets.begin (); i != m_NewSockets.end (); ++i)
            {
                WorldSocket* sock = (*i);

                if (sock->IsClosed ())
                {
                    sock->RemoveReference ();
                    --m_Connections;
                }
                else
                    m_Sockets.insert (sock);
            }

            m_NewSockets.clear ();
        }

        virtual int svc ()
        {
            DEBUG_LOG ("Network Thread Starting");

            WorldDatabase.ThreadStart ();

            ACE_ASSERT (m_Reactor);

            SocketSet::iterator i, t;

            while (!m_Reactor->reactor_event_loop_done ())
            {
                // dont be too smart to move this outside the loop
                // the run_reactor_event_loop will modify interval
                ACE_Time_Value interval (0, 10000);

                if (m_Reactor->run_reactor_event_loop (interval) == -1)
                    break;

                AddNewSockets ();

                for (i = m_Sockets.begin (); i != m_Sockets.end ();)
                {
                    if ((*i)->Update () == -1)
                    {
                        t = i;
                        ++i;
                        (*t)->CloseSocket ();
                        (*t)->RemoveReference ();
                        --m_Connections;
                        m_Sockets.erase (t);
                    }
                    else
                        ++i;
                }
            }

            WorldDatabase.ThreadEnd ();

            DEBUG_LOG ("Network Thread Exitting");

            return 0;
        }

    private:
        typedef ACE_Atomic_Op<ACE_SYNCH_MUTEX, long> AtomicInt;
        typedef std::set<WorldSocket*> SocketSet;

        ACE_Reactor* m_Reactor;
        AtomicInt m_Connections;
        int m_ThreadId;

        SocketSet m_Sockets;

        SocketSet m_NewSockets;
        ACE_Thread_Mutex m_NewSockets_Lock;
};

WorldSocketMgr::WorldSocketMgr () :
    m_NetThreadsCount (0),
    m_NetThreads (0),
    m_SockOutKBuff (-1),
    m_SockOutUBuff (65536),
    m_UseNoDelay (true),
    m_Acceptor (0)
{
}

WorldSocketMgr::~WorldSocketMgr ()
{
    if (m_NetThreads)
        delete [] m_NetThreads;

    if(m_Acceptor)
        delete m_Acceptor;
}

int
WorldSocketMgr::StartReactiveIO (ACE_UINT16 port, const char* address)
{
    m_UseNoDelay = sConfig.GetBoolDefault ("Network.TcpNodelay", true);

    int num_threads = sConfig.GetIntDefault ("Network.Threads", 1);

    if (num_threads <= 0)
    {
        sLog.outError ("Network.Threads is wrong in your config file");
        return -1;
    }

    m_NetThreadsCount = static_cast<size_t> (num_threads + 1);

    m_NetThreads = new ReactorRunnable[m_NetThreadsCount];

    sLog.outBasic ("Max allowed socket connections %d",ACE::max_handles ());

    // -1 means use default
    m_SockOutKBuff = sConfig.GetIntDefault ("Network.OutKBuff", -1);

    m_SockOutUBuff = sConfig.GetIntDefault ("Network.OutUBuff", 65536);

    if ( m_SockOutUBuff <= 0 )
    {
        sLog.outError ("Network.OutUBuff is wrong in your config file");
        return -1;
    }

    WorldSocket::Acceptor *acc = new WorldSocket::Acceptor;
    m_Acceptor = acc;

    ACE_INET_Addr listen_addr (port, address);

    if (acc->open (listen_addr, m_NetThreads[0].GetReactor (), ACE_NONBLOCK) == -1)
    {
        sLog.outError ("Failed to open acceptor ,check if the port is free");
        return -1;
    }

    for (size_t i = 0; i < m_NetThreadsCount; ++i)
        m_NetThreads[i].Start ();

    return 0;
}

int
WorldSocketMgr::StartNetwork (ACE_UINT16 port, const char* address)
{
    if (!sLog.IsOutDebug ())
        ACE_Log_Msg::instance ()->priority_mask (LM_ERROR, ACE_Log_Msg::PROCESS);

    if (StartReactiveIO (port, address) == -1)
        return -1;

    return 0;
}

void
WorldSocketMgr::StopNetwork ()
{
    if (m_Acceptor)
    {
        WorldSocket::Acceptor* acc = dynamic_cast<WorldSocket::Acceptor*> (m_Acceptor);

        if (acc)
            acc->close ();
    }

    if (m_NetThreadsCount != 0)
    {
        for (size_t i = 0; i < m_NetThreadsCount; ++i)
            m_NetThreads[i].Stop ();
    }

    Wait ();
}

void
WorldSocketMgr::Wait ()
{
    if (m_NetThreadsCount != 0)
    {
        for (size_t i = 0; i < m_NetThreadsCount; ++i)
            m_NetThreads[i].Wait ();
    }
}

int
WorldSocketMgr::OnSocketOpen (WorldSocket* sock)
{
    // set some options here
    if (m_SockOutKBuff >= 0)
    {
        if (sock->peer ().set_option (SOL_SOCKET,
            SO_SNDBUF,
            (void*) & m_SockOutKBuff,
            sizeof (int)) == -1 && errno != ENOTSUP)
        {
            sLog.outError ("WorldSocketMgr::OnSocketOpen set_option SO_SNDBUF");
            return -1;
        }
    }

    static const int ndoption = 1;

    // Set TCP_NODELAY.
    if (m_UseNoDelay)
    {
        if (sock->peer ().set_option (ACE_IPPROTO_TCP,
            TCP_NODELAY,
            (void*)&ndoption,
            sizeof (int)) == -1)
        {
            sLog.outError ("WorldSocketMgr::OnSocketOpen: peer ().set_option TCP_NODELAY errno = %s", ACE_OS::strerror (errno));
            return -1;
        }
    }

    sock->m_OutBufferSize = static_cast<size_t> (m_SockOutUBuff);

    // we skip the Acceptor Thread
    size_t min = 1;

    ACE_ASSERT (m_NetThreadsCount >= 1);

    for (size_t i = 1; i < m_NetThreadsCount; ++i)
        if (m_NetThreads[i].Connections () < m_NetThreads[min].Connections ())
            min = i;

    return m_NetThreads[min].AddSocket (sock);
}

WorldSocketMgr*
WorldSocketMgr::Instance ()
{
    return ACE_Singleton<WorldSocketMgr,ACE_Thread_Mutex>::instance();
}

